This was an end-year project I worked on with three other teammates. My job was to put the level together and set up the necessary shaders to make that happen. I first created a concept for the island to pitch to my teammates, then created a final version based on their feedback. Following that I gathered the assets created by everyone and produced my own rocks to implement into the scene. This project was a lot to fun to work on, it encouraged me to tap into a more happy creative side, imagining a comforting and warm place where the player can roam about and feel at ease.